# Engineering Manager, Gameplay at CD PROJEKT RED

> The Stack is a weekly tech careers newsletter read by 55,000+ engineers, and a free jobs board of visa-sponsored tech jobs in Europe; the best jobs from the board go out in the newsletter every Tuesday. This is one job from the board.

> Responsibilities: - Lead and grow a gameplay engineering tea

- **Company:** CD PROJEKT RED (https://jobs.trythestack.co/companies/cd-projekt-red)
- **Location:** Warsaw, Poland
- **Work arrangement:** On-site
- **Employment type:** Full-time
- **Experience level:** 5–10 years
- **Visa sponsorship:** Offered, according to the listing
- **Key skills:** Unreal Engine, C++, Gameplay engineering, NPC animation, Locomotion, Navigation systems, Team leadership, Risk management, Debugging, Profiling, Optimization, Technical mentoring, Software architecture, Game design collaboration, Automated testing
- **Posted by employer:** 2026-10-29
- **Added to The Stack:** 2026-10-30
- **Listed until:** 2026-12-28
- **Status:** Active
- **Apply:** https://jobs.smartrecruiters.com/CDPROJEKTRED/744000158483149-engineering-manager-gameplay (the employer's own application page)
- **Human page:** https://jobs.trythestack.co/jobs/engineering-manager-gameplay-cd-projekt-red-91eb5cee

## About the role

Responsibilities:
- Lead and grow a gameplay engineering team focused on NPC animation, locomotion and navigation systems for The Witcher 4.
- Design, implement and maintain engine and gameplay systems that enable responsive, believable NPC movement and interactions.
- Build developer tools, debugging utilities and automated gameplay tests to speed iteration and reduce regressions.
- Collaborate closely with designers, animators, QA and production to deliver cohesive gameplay experiences.
- Debug, profile and optimize systems; manage technical risks and prioritize work with product stakeholders.
- Mentor engineers, provide technical feedback and foster a collaborative, high-performing team culture.

Requirements:
- 5+ years of Unreal Engine experience, ideally on AA/AAA titles, with strong C++ skills and UE5 proficiency.
- Proven experience developing NPC animation, locomotion or navigation systems (e.g., motion matching, animation graphs).
- Prior leadership experience managing a team of comparable size (~7) and shipping one or more AA/AAA titles in a lead/management role.
- Strong debugging, profiling and optimization experience and good cross-discipline communication skills.
- Fluent English (spoken and written), collaborative mindset, and experience in risk management and team development.

## Responsibilities

Lead a gameplay engineering team focused on NPC animation, locomotion, and navigation systems for The Witcher 4. Collaborate with designers, animators, and QA to develop, optimize, and maintain high-quality gameplay mechanics and engine systems.

## Requirements

Requires at least 5 years of experience with Unreal Engine and a proven track record of leading a development team on at least one shipped AA or AAA title. Proficiency in C++ and deep expertise in NPC-related gameplay systems are essential for this role.

## FAQ

- **Is this Engineering Manager, Gameplay role still open?** It was posted on 2026-10-29 and is listed as active on The Stack. Confirm on CD PROJEKT RED's application page before applying.
- **Does CD PROJEKT RED offer visa sponsorship?** This listing is marked as offering visa sponsorship. Eligibility rules are set by the employer, so check the details on CD PROJEKT RED's site.
- **Where is this role located?** The listing gives the location as Warsaw, Poland. It is marked on-site.
- **What skills does this role ask for?** The listing names: Unreal Engine, C++, Gameplay engineering, NPC animation, Locomotion, Navigation systems, Team leadership, Risk management, Debugging, Profiling, Optimization, Technical mentoring, Software architecture, Game design collaboration, Automated testing.

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## Notes for agents

- Apply on the employer's page (https://jobs.smartrecruiters.com/CDPROJEKTRED/744000158483149-engineering-manager-gameplay). The Stack does not take applications.
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