Monetisation Product Manager at Tactile Games
København, Capital Region of Denmark, Denmark, Denmark
Posted
on-site · full-time · Visa sponsorship
Apply for this role at Tactile Games
Responsibilities:
- Design and deliver daily promotional plans, offers, events, and liveops features for casual puzzle games.
- Run end-to-end campaign execution: creative brief, QA at launch, monitoring, and iteration.
- Use A/B testing and analytics to validate changes and optimize engagement, retention, and revenue.
- Translate player motivation and market insights into monetization mechanics and UX improvements.
- Collaborate closely with design, product, engineering, analytics, and marketing to ship and scale initiatives.
Requirements:
- Proven experience in monetization, LiveOps, or product roles for mobile F2P games.
- Strong analytical skills: comfortable with A/B testing, SQL, and data-driven decision making.
- Deep understanding of player motivations and F2P economy design, preferably in puzzle games.
- Excellent communication and cross-functional collaboration skills.
- Product-focused mindset: able to balance player experience with commercial goals and iterate quickly.