Engineering Manager, Client (Unity) - Unannounced Project at Scopely

on-site · full-time · Visa sponsorship

Apply for this role at Scopely

Responsibilities:
- Lead and manage a team of client engineers building and maintaining the Unity game client for a cross-platform Strategy/MMO.
- Define technical direction and drive implementation of new client features in collaboration with design, product, QA and server teams.
- Participate in hands-on development: write production code, lead code reviews, and pair program to raise team quality.
- Enforce quality standards and act as the final code gate: ensure clean, efficient, optimized, and testable code reaches QA.
- Improve tooling, workflows and pipelines (version control, build, CI/CD) to increase throughput and stability.
- Use and champion AI-assisted development tools for planning, code generation, reviews and exploratory engineering.

Requirements:
- Proven technical leadership or engineering management experience (has led or managed engineering teams).
- Strong programming skills in C# or C++ and experience with Unity or similar game engines.
- Familiarity with rendering, networking, physics, audio or related client subsystems.
- Experience with Agile/Scrum, working with multiple stakeholders, and delivering client features to production.
- Practical knowledge of version control, build tools and deployment pipelines for mobile/PC game development.
- Strong communication, problem-solving and people management skills; willingness to work hybrid in Barcelona.