Engineering Manager, Client (Unity) - Unannounced Project at Scopely
May no longer be active — verify on the employer site
At a glance
- Company
- Scopely
- Location
- ES - Barcelona, Spain
- Work arrangement
- On-site
- Employment type
- Full-time
- Experience
- 5–10 years
- Working hours
- 40 hours
- Visa sponsorship
- Offered, according to the listing
- Posted
- Added to The Stack
✨ The Stack take on this Scopely job
- 🏢 Scopely has 5 jobs here, 5 with visa sponsorship see all
- 📊 3 Engineering Manager jobs in Spain in the last 60 days see them
- 🛂 Visa: Highly Qualified Professional permit. Education: Higher education degree guide
- 💡 No salary shown. Ask Scopely if it is above the minimum.
Updated 2026-11-03, from our data and official sources.
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About the role
Responsibilities:
- Lead and manage a team of client engineers building and maintaining the Unity game client for a cross-platform Strategy/MMO.
- Define technical direction and drive implementation of new client features in collaboration with design, product, QA and server teams.
- Participate in hands-on development: write production code, lead code reviews, and pair program to raise team quality.
- Enforce quality standards and act as the final code gate: ensure clean, efficient, optimized, and testable code reaches QA.
- Improve tooling, workflows and pipelines (version control, build, CI/CD) to increase throughput and stability.
- Use and champion AI-assisted development tools for planning, code generation, reviews and exploratory engineering.
Requirements:
- Proven technical leadership or engineering management experience (has led or managed engineering teams).
- Strong programming skills in C# or C++ and experience with Unity or similar game engines.
- Familiarity with rendering, networking, physics, audio or related client subsystems.
- Experience with Agile/Scrum, working with multiple stakeholders, and delivering client features to production.
- Practical knowledge of version control, build tools and deployment pipelines for mobile/PC game development.
- Strong communication, problem-solving and people management skills; willingness to work hybrid in Barcelona.
Responsibilities
Lead and manage a team of engineers to develop and maintain the game client while implementing new features and technical solutions. Foster a strong development culture through code reviews, pair programming, and the integration of AI-assisted workflows.
Requirements
Requires previous experience in technical leadership or management within a professional game development environment. Candidates must possess strong programming skills in C# or C++ and familiarity with software development methodologies like Agile and Scrum.
Key skills
- Unity — in 7 other listings on The Stack
- C# — in 49 other listings on The Stack
- C++ — in 127 other listings on The Stack
- Engineering management — in 68 other listings on The Stack
- Agile — in 151 other listings on The Stack
- Scrum — in 28 other listings on The Stack
- Game development — in 9 other listings on The Stack
- Rendering engines — not in any other listing on The Stack
- Networking
- Physics
- AI
- Audio
- Version control
- Build tools
- Deployment pipelines
- AI-assisted development
On The Stack (as of 2026-11-03)
Frequently asked questions about Scopely
Is this Engineering Manager, Client (Unity) - Unannounced Project role still open?
It was posted on 2026-09-04. Listings more than 30 days old may no longer be active, so check Scopely's site before applying.
Does Scopely offer visa sponsorship?
This listing is marked as offering visa sponsorship. Eligibility rules are set by the employer, so check the details on Scopely's site.
Where is this role located?
The listing gives the location as ES - Barcelona, Spain. It is marked on-site.
What skills does this role ask for?
The listing names: Unity, C#, C++, Engineering management, Agile, Scrum, Game development, Rendering engines, Networking, Physics, AI, Audio, Version control, Build tools, Deployment pipelines, AI-assisted development.