Engineering Manager, Gameplay at CD PROJEKT RED

on-site · full-time · Visa sponsorship

Apply for this role at CD PROJEKT RED

Responsibilities:
- Lead a gameplay engineering team to design, implement, and maintain systems for animation, locomotion, camera, and related gameplay features.
- Collaborate with designers, animators, QA, and production to deliver cohesive, high-quality gameplay experiences.
- Develop tools, debugging utilities, and automated tests that support gameplay development and iteration.
- Drive performance profiling, debugging, and optimization to meet technical and gameplay goals.
- Mentor engineers, provide technical feedback, and support team development and risk management.
- Work with Product Owner and engineering leads to define technical priorities, schedules, and deliverables.

Requirements:
- Minimum ~5 years working in Unreal Engine (UE5 preferred) on AA/AAA projects, with strong C++ proficiency.
- Direct experience with gameplay topics such as locomotion, animation systems, motion matching, and camera systems.
- Proven experience leading a development team (~7 engineers or similar scale) and shipping at least one AA/AAA title in a lead or management role.
- Strong debugging, profiling, and optimization skills; comfort with automated test practices.
- Excellent communication, mentoring, and collaboration skills; strong English proficiency.
- Willingness to relocate to Warsaw (hybrid/in-office); comfortable working in cross-functional game teams.