Engineering Manager, Gameplay at CD PROJEKT RED
Warsaw, Poland, Poland
Posted
on-site · full-time · Visa sponsorship
Apply for this role at CD PROJEKT RED
Responsibilities:
- Lead and mentor a gameplay engineering team focused on locomotion, animation and camera systems.
- Collaborate with Product Owner, designers, animators and QA to define and deliver core gameplay features.
- Manage technical planning: prioritize work, identify risks, unblock engineers and remove impediments.
- Drive code quality through reviews, technical direction, and optimization/debugging efforts.
- Foster team growth: hire, coach, perform career development and promote knowledge sharing.
- Ensure cross-team alignment for cohesive player-facing systems.
Requirements:
- 5+ years experience with Unreal Engine (UE5) on AA/AAA projects and proficiency in C++.
- Direct experience in gameplay systems: locomotion, animation, motion matching and camera systems.
- Proven track record leading teams (~7 engineers or similar scale) and shipping titles in lead/management roles.
- Strong communication, risk management and stakeholder collaboration skills.
- System-level problem solving, debugging and optimisation experience.
- Fluent English; willingness to relocate and work in Warsaw (hybrid).