Engineering Manager, Gameplay at CD PROJEKT RED

Poland

Posted

on-site · full-time · Visa sponsorship

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Responsibilities:
- Lead and grow a gameplay engineering team (~7 engineers) delivering animation, locomotion and camera systems for an AAA title.
- Design, implement and maintain core gameplay systems and tools, including debugging and profiling workflows.
- Collaborate with designers, animators, QA and production to define technical priorities and deliver cohesive gameplay features.
- Drive automated and gameplay-focused testing, code quality, and performance optimizations.
- Mentor engineers through code reviews, feedback and career development; manage technical risks and trade-offs.

Requirements:
- 5+ years working with Unreal Engine (UE5) on AA/AAA projects, with hands-on experience in locomotion, combat or camera systems.
- Proven leadership experience managing small to medium engineering teams and delivering shipped titles in a lead/management role.
- Proficiency in C++ and deep understanding of gameplay systems (e.g. motion matching, animation pipelines).
- Strong debugging, profiling and optimization skills and a commitment to automated testing and maintainable code.
- Excellent communication and collaboration skills, fluent in English, and comfortable working in a cross-functional studio environment.

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